MultibodyPhysics engine for C++ applications
The CHRONO::ENGINE middleware is a multibody dynamics engine, aimed at providing high-performance simulation features in C++ projects.
CHRONO::ENGINE can perform dynamical, kinematic and static analyses for virtual mechanisms built of parts such as actuators, motors, constraints between parts, spring, dampers, etc.
Thank to the CHRONO::ENGINE library, your application will be able to simulate a wide set of mechanisms: cars, robots, trucks, trains, car suspensions, earth-moving machines, motorscrapers, backhoe loaders, human skeletons, aereospatial devices, landing gears, robotic manipulators, engines, torque converters, prosthetic devices, artificial arms, miniaturized mechanisms for tape recorders, camcorders, and so on.
Programmers can easily take advantage of the advanced algorithms contained in the CHRONO::ENGINE library, in order to build applications featuring realistic simulation of contacts, collisions, constraints, motors. articulated mechanisms, mechanical devices and so on.
For example, the Chrono::R3D plugin is based on the Chrono::Engine library.